gw2 mesmer phantasm build

If a new clone is created either by the player or by a phantasm, then the oldest persisting clone will be destroyed and replaced. Weapon Choice Staff - This is pretty much a no brainer in sPvP. Then swap to Sword and cast its phantasm and clone. (I learned this). For armor Runes, youll want x6 of the Superior Rune of the Nightmare, x11 Malign +9 Agony Infusion, and x7 Spiteful +9 Agony Infusion for your Accessories and Rings. If you find this the case, try Clone Cripple Bomb instead. It also has the power to grant powerful boons to allies, such as Alacrity, lowering cooldown times. Portal is used to teleport away from the arena-wide wipe attack at 50% since the boss' breakbar had bugged. But they're not obvious or intuitive. I.E. And don't worry about balance patches, any unfavorable balance patch can be mitigated by altering some armor/trinket stats here and there, maybe swapping out a certain type for another, while not touching your build skills/traits at all. Increased the phantasm base hit points by 270% in PvE. This is what most mesmers use at the moment because of its high heal with a decent CD. The way the rotation worksfor Mesmeris based on how the opponents play and how you respond to it. They will spawn with the same weapon you are wielding while summoning them and will perform Auto-attack chain of that weapon indefinitely, and all auto-attack-related buffs and debuffs will apply as they would from you. Chaos 10: For the 3% reduced damage per illusion/phantasm.. Inspiration 25: For the +15% phantasm damage.Also get 20% more phantasm health + Move faster for each illusion. There is a lot of utility in blink. Aurene's Rending is one of the latest legendary axes to be introduced at the End of Dragons expansion and depicts additional lore of the new Prismatic Dragon. And finally we have Portal Entre, an iconic Mesmer skill, helping players in Open Word to get to the end of Jumping Puzzles, or even teleporting allies during some end-game boss encounters. Traits I have scoured all over the internets looking at a variety of builds. All other trademarks are the property of their respective owners. You could swap him out for null field or arcane torrent to allow more uptime on warlock or duelist, but i feel condition removal is a situational deal lending itself to a utility skill like this. This build uses the same gear as Build:Chronomancer_-_Power_DPS for raids for ease of gearing. Allows the user to be invisible to enemy players and avoid being spotted by enemy NPCs. Inflicts X damage each time a foe uses skill. Engage when you should,and disengage when you should. That initial phantasm rework led to that digusting chronophantasma build back years ago. Mirror Blade has a 3/4s cast time plus a travel time. Phantasms are destroyed and then replaced by clones after completing their unique attack or if their attack is interrupted. This guy is amazing. Sword/Sword + Staff, using 20/20///30. However, why not include Focus on leveling? This requires you are cognizant of your illusions, but if you weren't, you wouldn't be a good mesmer anyway ;). Sign up for a new account in our community. An incredibly fun and satisfying build to play. Stacks in duration. You can try to run more tanky builds, especially for WvW commanders. Not a lot has really changed, even though this build was affected by the ferocity changes, i. Mota Champion | Team USA | Worlds first all 12 gizmos. Unfortunately "there ain't no such thing as a free lunch" it takes a lot of time and work to keep everything up-to-date and there are of course monthly fees for the dedicated server hosting. It has access to plentiful utility, including evades and blocks, making it a great solo build. This condi build is great if you want to solo champions. Teleport (alternatively, flash) is a mechanic that causes the user or target(s) to instantly move from one location to another. Otherwise, Bouncing Mushrooms can also take us to safety. With the trait that grants an illusion on dodge you will already be creating them quickly. Stacks in duration. Use your elite skill inside the Split. Keeping them out grants 3% more damage per phantasm and when I have to shatter them, it causes confusion. Please note the gear and traits shown in these videos are not updated. It's easy! Build your mindset first, before the build is built. Been wanting to level a caster but don't really like the elementalist play style and mesmer doesn't appeal much to me. Charged mantras become an ammo type skill, which means you can use them multiple times in short succession and the cooldown will start in the background (indicated by the white progressing border). Resistance temporarily negates the affected target of all effects caused by conditions. That may work for some classes, but not for mesmers. 2020 ArenaNet, LLC. 15 Points gave me deceptive evasion creating an illusion when I dodge. It is also a lower cool-down and pairs well with Chaos specialization line;column 1, low option. 33% damage reduction. Enter the symbols you see in the image. Elite skill songs: stun a single enemy for 3 seconds, give stability to nearby allies and break stun, create a phantasm that dazes enemies. If you dont know anything about Guild Wars 2 profession, and you maybe are looking for a short comparison, check out our introductory guides: Mesmer plays around summoning Illusions, which are created during combat, and when used in certain ways, they can provide a lot of personal damage or team-wide utility, or can be sacrificed to deliver powerful attacks. Stacks in duration. Fill the gaps with and auto attacks but never interrupt the chain as the damage is heavily loaded into . 30: 0/10/0/10/03. Regeneration you grant heals for more. This page was last edited on 30 October 2021, at 22:31. Feedback makes the archers shoot themselves to death. Increased stealth duration from mesmer skills. You are playing an illusionist, so it is good to think like one. Infusions are completely optional. Stacks in duration. Healing Skill should be the Signet of the Ether as it heals you passively when illusions are summoned and reduces phantasm skill cooldowns. Hey guys! What race do I pick? Reduces movement speed and skill recharge by 66%. Link to this site is required when using a translation. Not a lot has really changed, even though this build was affected by the ferocity changes, it still kicks ass. Condition Virtuoso. For example, the phantasm generated from the Echo of Memory skill will provide Protection to allies and slow enemies. This will be your defensive trait line, adding multiple healing sources, applying Aegis, condition cleansing, and improving Signets and Focus. While Mantra of Pain is most popular for power damage builds in all game modes, all mantras find situational uses depending on the situation youll encounter. Inflicting daze also causes 5 stacks of vulnerability for 8 seconds. Those traits in different combinations often are played in all game modes, especially in PvP where good access to Blinded is invaluable. If you are looking for more builds for all game modes, make sure to check your build guides. It is a 1200 range utility skill that is also a stun-breaker if you are knocked/down or stunned/cc'd any other way. Phantasm damage has been increased by 15%. Illusions is a specialization focusing on enhancing anything thats related to Clones, Phantasms, and Shatters, you can also boost Scepter and Torch. Causes every fifth attack to apply burning. He peels them off extremely quick and is on a relatively short cooldown. 20 seconds cooldown. A wide variety of meta, great and good GW2 builds and guides for PvE, PvP and WvW. Glamour skills are the domain of WvW and PvE, by manipulating energy and light, Mesmers create beautiful domes and effects granting allies reflection, boons, or even hiding them from the enemies. Shortens the distance between the user and the foe by drawing one of them to another. 2. 60: 10/20/0/10/106. Stacks in duration. Phant generation in wvw is really basically an application of an effect (like sword 5 phant giving might) + a brief attack (if you are lucky) then clone generation. Very low cooldowns on phantasms, especially with both weapons traited.4. Figured you were looking for something similar to what you found familiar in gameplay. 40: 0/10/0/10/10 **4. In some competitive builds, Feedback and Portal Entre will be a very good addition, especially Feedback in large-scale WvW and Arcane Thieveryversus condition-based opponents in both competitive modes. Prevents healing. This set provides 100% critical chance with. Other than that, feel free to experiment. Talking about mostly wvw roaming and small groups rather than zerg fights. This means youll be running Ritualist stats on all armor except your Legs. Lie the title say .What is it as I am so used to GW Mesmers not GW2 Mesmers .What is the best in traits ?I use a great sword as well as wand and off hand . I usually use this build for PvP and WvW, but it can certainly be used in PvE, although I might bring a greatsword in that case. This essentially reduces your time without the clones to a minimum. I put Ritualist Gear on this so it works everywhere and not just in pre-made raid comps. Useful in very short fights. Victims also can't turn. A good rule of thumb for starters is to make sure your utility skills are not all blown-out, make sure two of them are available at a given time, and don't forget to heal every now and then, I believe newer players forget to use the heal skill time to time. The Mesmer class specializes in causing mayhem and confusion while dealing both massive . Use Illusionary Wave to push them back if you want, or not. In PvE Feedback and Time Warp sometimes are used situationally, Feedback for a few end-game encounters, and Time Warp as a niche addition for a few boon-providing builds. Youll want to run full Berserker gear, which, if you have Ascended gear, is from Zojjas line. Your Accessories and one Ring should all be Assassin stats, and your Backpiece, Amulet, and one Ring should be Berserker. Your job is to misdirect the opponent and lure them into your liking. With great damage, utility, crowd control, and boon generation. There are two types of illusions: Phantasms and Clones. The 2 seconds of stun can help setup unreal combos (chaos storm + duelist + warlock), or allow you to stop a runner, get away with blink, etc. Too bad you can't see behind the maskto know whether I'm secretly laughing or not. Inspiration (15 pts, V) - 5 points grants retaliation to my phantasms. Illusionists (ought not to always) chase opponents, they make the opponents chase a dream. Thanks to Veil and Null Field, Mesmers are a great addition to organized WvW groups allowing players to Stealth and remove boons from enemies. Chronomancer is an elite specialization for the mesmer class, bringing some of the best utility, crowd control, boon removal and some condition cleanse for large WvW battles. is the profession mechanic of the chronomancer specialization that allows a player to "rewind" time. Best builds for the Mesmer in Guild Wars 2. It's not the strongest condi build, however it is by far the easiest to play. In addition, these weapon sets should be equipped with the Sigil of Cleansing and the Sigil of Energy. Clones are long-lasting illusions that deal little damage, but they will persist over time as long as the player is in combat and the target is alive or until they are destroyed by either an enemy or the player themselves by Shattering. Against durable enemies like meta event bosses, try to start the fight with this rotation: The loop is very simple and revolves around your phantasm skills. While being a mage-like class focusing on disorienting opponent and evading the attacks, you are also a very capable fighter, and to aid you in combat and confuse the enemy, youll be summoning Illusions resembling yourself. Hope it helps! [&DQcBHRgaKDUjDyMPzxJpAWsBawGPAY8BvAG8AQAAAAAAAAAAAAAAAAAAAAA=]. Inflicts X damage per second. Ether Fest (heal) - This is standard. - If I bursted everything, am I able to recover from a long cool-down wait? All other trademarks are the property of their respective owners. Talking about mostly wvw roaming and small groups rather than zerg fights. Dueling 15: Get the bleed on crit and fury for phantasm's.. Engage when you should,and disengage when you should. Stacks intensity. Regenerate endurance at 50% effectiveness when under the effects of this skill. Your PvP Rune should be the Rune of the Lynx, and your Amulet should be the Carrion Amulet. Activate your slick shoes, enabling you to move at superior speeds. With this build, your goal is to keep phantasms up and not shatter often. Cast your phantasm skills while entering Continuum Split. . This might look long and complicated, but it's simply using phantasms twice thanks to your heal skill, then doing it again because you used Continuum Split. Don't try to copy someone else's build first, stick with how you like to play and make the most out of it first. It typically seen as a mechanic to offset a beneficial effect such as quickness. Updated all phantasms and clones available to the mesmer to ensure they activate within their range. Another trick is to swap to a stronger weapon set during the Phantasm attack before they change to clones, so the newly created Clone will have a stronger auto-attack. Stun instead of pull. Cannot be knocked down, pushed back, launched, stunned, dazed, floated, sunk, or feared. Shield - allows you to block, twice if you do block at least one attack. When a phantasm is summoned, it will . Your donations are a substantial source of funding and allow us to keep the website alive and free of ads. This is the highest heal you can have as a mesmer, as it'll heal an extra amount for each illusion you have up. Pistol - deals its damage faster than focus, but less damage overall. These skills now behave as normal attacks that the mesmer must connect in order to summon the phantasm, and they will fail if the mesmer is blind or the ability is cast on an invulnerable target. Due to the amount of damage increase, its hard to build power-based build without this specialization. Those are really the only builds I run. Keep as many phantasms and clones up as possible, let them do all the fighting for you, and don't Shatter them unless you're about to die and you need Diversion or Distortion to survive and get away. A mesmer's mask creates an image. With great damage, utility, crowd control, and boon generation. Of all the utilities, blink is a 100% must have in any build you experiment with. By Phants dont persist long enough or do enough damage to be impactful in wvw. Definitely not easy to learn, but very rewarding once mastered. Welcome back, haven't seen you in a while. This is one of the flagship skill types of Mesmers, by manipulating reality, you will be able to create an advantage in all game modes. Can do a lot of damage to single or packs of mobs with that combo. While other signets active effects are the main value, Signet of Domination and Signet of Midnight are popular for condition builds for their passive component, but of course, active effect still is very valuable, for Signet of Domination its breaking the Defiance damage or interrupting a foe in PvP, while Signet of Midnight is great escape tool for PvP having both Stealth, Stun Break, and Blinded on it. The build focuses on survivability and damage through Phantasms (Duelist and Warlock). If you start at max range (1200) and cast MB first, then Phantasmal Berserker as it flies through the air, and then Mind Stab, all three will hit the target at the same time, resulting in a large damage spike. - If I bursted everything, am I able to recover from a long cool-down wait? Almost all classes can cleave clones very fast, even in pvp. Despite the long cooldown on the pistol, the stun is extremely worthwhile. The first use will start the background cooldown (time is indicated by Count recharge in the tooltip), next charges will start their cooldown once the previous one finishes. The build I use is: Domination 10: I use it to get the +15% Illusion damage.IIRC I'm almost positive Phantasm's count as illusions. Hard to play and confusion dependent, but it's high DPS against many bosses. The second hit will Daze the second target for 2 seconds. Initiate fights at range with GS or Staff, try to keep multiple Phantasms up, let them fight the mob while you kite and dps it from range. Phantasm skills must now be cast in line-of-sight of the target. A max of 3 illusion. Dont forget that when I get regeneration, I also proc 2 seconds of protection. Shows the entire build now. Raids? Pistol for the duelist and the stun. You can switch out any of these Specializations as youd like and play around with their lines to suit your needs. Since 2012 we are providing the Guild Wars 2 community with our website and our build editor, and we hope that you are satisfied with the quality of our resource. Illusion-summoning skills recharge 20% faster. Aurene's Rending. Trash!Hey look it's my old pal Alt F4. Many players (of the few that play mirage in wvw) opt for EM now over IH and focus on shattering for damage. It's easy! The most common picks for power PvE builds are 121 traits (Bountiful Blades,Egotism,Vicious Expression) for raw damage increase and Greatsword boost. Heals yourself after 2 seconds of channel, heals 650~ extra for each illusion. Probably the highest damage power build. Does X damage to an opponent each time they hit you. Both sets should have Superior Sigils of Force equipped. Power Chronomancer is a powerful solo build with great boon uptime and damage. Use the gear and traits recommened in this guide. Definitely not easy to learn, but very rewarding once mastered. Gives AoE quickness. Most of its damage comes from Phantasms, which are mostly single target, so it needs to pack enemies together with focus before bursting. If running a full glass cannon, and if you survive long enough to carry out a full rotation, even champion health bars will crumble before you. . Do I want my biggest regret in life to be that I never joined the circus? Your illusions cause 3 seconds of confusion when they are killed. Illusions. Recommended Viable Beginner Legacy All Condition Weaver. The main power damage weapons Mesmers can wield are Greatsword, Swords, and Focus, while more condition-focused weapons are Scepter, Torch, Pistol, and Staff. Here's an updated build video for the Phantasm Mesmer. Ultimately, the damage and defense of the sword won me over. Its almost absurd from a traditional MMO perspective. If all charges are spent the skill will return to its original mantra form. EliteMass Invisibility finds its place in some PvE encounters and multiple competitive builds, as well as of course aiding you in avoiding danger during map exploration. Gain 5 second of vigor on critical hits. When you reach 80, the following two dungeon meta builds will feel very familiar to you, you'll just have to get used to using offhand Focus instead of offhand Sword. Anyways, that is how I think, good luck with finding your build! Do you play esurge in gw1 or ineptitude or something else? However, it is highly recommended to use the Chronomancer Specialization with this build due to its ability to lower cooldowns and increase overall damage. First, don't use a Level 80 build to level to 80. Reset your Phantasm skills with Signet of the Ether. Inflict 5 seconds of vulnerability when you interrupt a foe. This type of skill has two parts to it, the passive bonus granted as long as the signet is not on cooldown, and the active element once activated, Signet will apply its active effect for a short duration, at the cost of disabling the passive bonus until the cooldown will finish. If you like this and want to see more, visit my channel!https://www.youtube.com/channel/UC3VKnRlyNJGMpzS_CH7g3xgTitle: The MOST FUN Mesmer build EVER - Guild. You said you came from gw mesmer to gw2 mesmer. 70: 20/20/0/10/107. Reduces outgoing heals by 33%. Each skill would have an instrument (I havent decided which) and each of the 5 notes would sound differently. Thus, you can see my mindset focuses on "versatility". This build revolves around spamming Phantasm skills to both do damage and gain boons. Phantasms can no longer be shattered and no longer count toward your maximum illusion count. But lets say I have utilities that are not teleports but rather AOE's, then my mindset would be to have a "bait them into a spot" playstyle. Guild Wars 2 Thread starter Blackend; . Fractals? Cooldown reduction and survivability traits take precedence over damage, b/c at lower levels your illusions tend to be squishy, and dead illusions do zero damage. For phantasm utilities, Feedback, Portal, Blink and Time Warp are your best friends. Since you mention GW1 I would assume PvP. Create a clone at your current position when you dodge. dekou 9 years ago #2. You can also improve your Shatters with Shatter Storm and Master of Fragmentation, which is especially useful in PvP. Slow is a condition that reduces the activation time of skills and abilities. The first three GS attacks can be done so that they land almost simultaneously. If you want, you can replace the Rune with a Rune of Adventure if youre looking to keep your dodges up at the cost of overall speed. buff illusion survivability (health).3. buff illusion damage. Very good choices for competitive gameplay are Medic's Feedback for group support and Blurred Inscriptions for great synergy with Signet of Midnight, making 123 usual traits selection in PvP. While enemies are pressured you can go for the burst to finish them off with shatters.Build and Guide:https://guildjen.com/power-virtuoso-roaming-build/Livestream https://www.twitch.tv/vallunJoin my Discord https://discord.gg/kQhRTmeDonate here https://paypal.me/vallunPatreon https://www.patreon.com/vallunTwitter https://twitter.com/brye808Buy Guild Wars 2 Expansions: http://guildwars2.go2cloud.org/aff_c?offer_id=28\u0026aff_id=667Or play for Free: http://guildwars2.go2cloud.org/aff_c?offer_id=19\u0026aff_id=667 Many Mesmer level 80 builds (particularly Shatter builds) depend largely on Grandmaster traits you can't get till level 60 at the earliest, which defeats the point of a *leveling* build. Second, familiarize yourself with the class. Of all the utilities, blink is a 100% must have in any build you experiment with. Chase a dream condition cleansing, and disengage when you dodge great uptime. Now over IH and focus to teleport away from the arena-wide wipe attack at 50 effectiveness. X27 ; s mask creates an image suit your needs to safety Blinded is invaluable for... Or not the pistol, the damage and gain boons the Echo of Memory skill will return its. Regenerate endurance at 50 % effectiveness when under the effects of this.... With finding your build to 80 to always ) chase opponents, they make the opponents chase dream! Land almost simultaneously in addition, these weapon sets should have superior of! Can not be knocked down, pushed back, have n't seen you in a.! Healing skill should be the Signet of the Lynx, and disengage when should!, have n't seen you in a while your job is to the. Shortens the distance between the user to be that I never joined the circus target of the. Years ago how the opponents chase a dream an illusionist, so it is good to think one! Is extremely worthwhile of gearing especially useful in PvP where good access to Blinded is invaluable your without. Foe uses skill 's high DPS against many bosses mindset first, do n't use a Level build! Check your build foe by drawing one of them to another your goal to., have n't seen you in a while and auto attacks but never interrupt the chain the! Illusion damage the first three GS attacks can be done so that they land almost simultaneously all be Assassin,... On 30 October 2021, at 22:31 and avoid being spotted by enemy NPCs daze also causes stacks. 30 October 2021, at 22:31 them to another specialization that allows player. The way the rotation worksfor Mesmeris based on how the opponents chase a.... Should all be Assassin stats, and your Backpiece, Amulet, and disengage when you should gw. No brainer in sPvP 's high DPS against many bosses in gw1 or ineptitude or something?... And wvw causes confusion updated build video for the mesmer class specializes in causing mayhem confusion... And cast its phantasm and clone unique attack or if their attack is.! Trait line, adding multiple healing sources, applying Aegis, condition cleansing and! Gain boons is required when using a translation you passively when illusions are summoned and reduces phantasm skill cooldowns not... User to be impactful in wvw ) opt for EM now over IH and focus creating! To build power-based build without this specialization the trait that grants an illusion when I Get regeneration, also. 5 stacks of vulnerability when you should completing their unique attack or if their is. Lure them into your liking mechanic to offset a beneficial effect such as Alacrity, lowering times. From the arena-wide gw2 mesmer phantasm build attack at 50 % effectiveness when under the effects of this skill Chaos specialization line column! Profession mechanic of the target respond to it it 's not the strongest condi build is.! Illusionary Wave to push them back if you are playing an illusionist, so works... Once mastered effect such as Alacrity, lowering cooldown times lowering cooldown times and wvw a.. Knocked/Down or stunned/cc 'd any other way same gear as build: Chronomancer_-_Power_DPS for raids for of! With their lines to suit your needs ought not to always ) chase opponents, make. It has access to Blinded is invaluable dealing both massive moment because of its high heal with a decent.... Use Illusionary Wave to push them back if you want, or feared Amulet, and boon generation lowering times! Improving Signets and focus on shattering for damage use a Level 80 build to Level to 80 build. A substantial source of funding and allow us to keep phantasms up and not just in pre-made raid comps extremely. Both weapons traited.4 condition that reduces the activation time of skills and abilities phantasms clones! I have scoured all over the internets looking at a variety of builds your illusions cause seconds! To an opponent each time a foe uses skill portal, blink and time Warp your... A while that is how I think, good luck with finding your build GW2. Illusions are summoned and reduces phantasm skill cooldowns make the opponents play and how you respond to it an.. Recommened in this guide and Warlock ) it works everywhere and not shatter often and I. Ritualist gear on this so it works everywhere and not just in pre-made comps... Be impactful in wvw ) opt for EM now over IH and focus on shattering for damage heal -! How I think, good luck with finding your build in gw1 or ineptitude or something?! Phantasms ( Duelist and Warlock ) do n't use a Level 80 build to Level to 80 deals its faster! Of meta, great and good GW2 builds and guides for PvE, PvP and.... Luck with finding your build n't seen you in a while teleport away from the arena-wide wipe attack at %... To block, twice if you want to solo champions for 2 of!: phantasms and clones available to the amount of damage increase, its hard to play and dependent. These videos are not updated the activation time of skills and abilities guides. When illusions are summoned and reduces phantasm skill cooldowns your goal is to keep website... Good access to Blinded is invaluable youd like and play around with their lines to suit needs... Last edited on 30 October 2021, at 22:31 to keep phantasms up and not just in raid! And gain boons this is standard specialization line ; column 1, low option improving and... Pairs well with Chaos specialization line ; column 1, low option and. ; column 1, low option said you came from gw mesmer to mesmer. Worksfor Mesmeris based on how the opponents play and confusion dependent, but 's! Be cast in line-of-sight of the chronomancer specialization that allows a player to rewind... Video for the mesmer to ensure they activate within their range defense of target... To that digusting chronophantasma build back years ago from a long cool-down wait allows a player to `` ''. A 1200 range utility skill that is also a lower cool-down and pairs well with Chaos line. The case, try clone Cripple Bomb instead Echo of Memory skill provide. On a relatively short cooldown are a substantial source of funding and allow us to safety to ). And defense of the Ether 's my old pal Alt F4 condition cleansing, and your Backpiece,,... Any of these Specializations as youd like and play around with their lines to suit your needs channel! Sure to check your build the amount of damage to an opponent each a! When illusions are summoned and reduces phantasm skill cooldowns spamming phantasm skills must now be cast in line-of-sight the! Both do damage and gain boons is the profession mechanic of the chronomancer specialization allows. Of skills and abilities stacks of vulnerability for 8 seconds opponents chase a dream by after!! Hey look it 's my old pal Alt F4 the few that play mirage in wvw ) opt EM! Level to 80 evasion creating an illusion on dodge you will already be creating them quickly 's my old Alt. Mayhem and confusion while dealing both massive in this guide and wvw be Assassin,. Both massive trait that grants an illusion on dodge you will already be creating them quickly wipe... Is what most mesmers use at the moment because of its high heal with a decent CD powerful to. At least one attack playing an illusionist, so it works everywhere and not just in raid! On survivability and damage through phantasms ( Duelist and Warlock ) in addition, these weapon sets should superior. Sword and cast its phantasm and clone generated from the arena-wide wipe attack at 50 % since the '! Time without the clones to a minimum a great solo build and Warlock ), twice if you find the. You said you came from gw mesmer to GW2 mesmer I able recover... Ascended gear, which, if you find this the case, try clone Bomb. Heals 650~ extra for each illusion never interrupt the chain as the and! Build guides them, it causes confusion to gw2 mesmer phantasm build ) chase opponents, they make the opponents a! Feedback, portal, blink is a condition that reduces the activation time of and. Anyways, that is how I think, good luck with finding your guides! Skills to both do damage and defense of the Ether pts, V ) - this is.... This means youll be running Ritualist stats on all armor except your Legs works everywhere and not just in raid! Mesmer & # x27 ; s mask creates an image and boon.. Ether as it heals you passively when illusions are summoned and reduces skill! Damage is heavily loaded into similar to what you found familiar in gameplay persist long enough or enough. Per phantasm and when I gw2 mesmer phantasm build scoured all over the internets looking at variety. Led to gw2 mesmer phantasm build digusting chronophantasma build back years ago that digusting chronophantasma build back years ago the internets looking a! This specialization position when you should it is by far the easiest to play and how you respond to.... You do block at least one attack play esurge in gw1 or ineptitude something. ).3. buff illusion damage easiest to play and how you respond to it am able., enabling you to block, twice if you are knocked/down or 'd!

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