Prepare a lot of Shocking Grasp Spells to deliver though your sword and use a rapier or scimitar. If you prefer your companions to be your frontline, the Eldritch Archer is probably the best ranged combatant in the game. Notably, this also gives the Touch spell the ability to crit when your weapon crits, not only on a natural 20. The Magus must have 1 hand free to use this ability. of ancient lore. I explain the differences between the types of magus that exists in Pathfinder kingmaker and how to build them. When the Magus enhances his weapon, he may spend an additional point to add the Bane special ability to the weapon. At 19th level, the magus gains access to an expanded spell list. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The feature is better on a Sword Saint since his effective level is only three levels below his actual class level, eventually allowing you to select any combat feat that has a Fighter level prerequisite. I saw a thread which gave some good info on making a Magus. These bonuses and properties are decided when the arcane pool point is spent and cannot be changed until the next time the magus uses this ability. If successful, this melee attack deals its normal damage as well as the effects of the spell. weapon is wielded by anyone other than the magus. Besides the feats and abilities listed, an Eldritch Scion also gains spells and abilities related to her bloodline (for example she might grow Wings at level 15) but not the feats that Sorcerers would receive. Starting at 10th level, a magus counts his total magus level as his fighter level for the purpose of qualifying for feats. 11 days ago. At 1st level, the Magus can expend one point as a swift action to confer a +1 enchantment bonus to his weapon for one minute. Combat Reflexes gives you extra AoOs to capitalize on this, and helps you fight spellcasters, as you have a chance to get 2 AoOs on them when theyre casting spells (once when they start casting, and once when they release the spell). When the Magus uses a wand, he calculates the DC using his Intelligence bonus rather than the minimum modifier needed to cast the spell. This stacks with the Combat Reflexes feat. I initially had the Crane Wing and Crane Riposte feats in this build, too, but Crane Wing has been patched not to work with Spell Combat, so its not worth it anymore. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Most who take this path dabble in all sorts of lore, Don't roll for damage - the weapon deals maximum damage. They might spend months When a Magus casts a spell with a casting time of 1 standard action, they can also make all of their weapon attacks at a -2 penalty. For the 1st play-through scimitar is totally the weapon of choice. If this reduces the number to 0, he may cast spells of that level only if his Intelligence allows bonus spells of that level. You dont have a lot of poor high-level choices. This is great! The Sword Saint is another alpha class. :: Pathfinder: Kingmaker General Discussions Content posted in this community may contain Nudity, Sexual Content, Strong Violence, or Gore By clicking View Page, you affirm that you are at least eighteen years old. A magus can only enhance one weapon in this way at one time. Whenever the magus enhances his weapon using his arcane pool, he adds anarchic, axiomatic, holy, or unholy special abilities to the list of available options. 157. property's base price modifier. This Arcana also lets you enchant your weapon with Brilliant Energy, which bypasses armor and shields. At 13th level, when a sword saint is attacking a flat-footed opponent, he adds his Intelligence modifier on damage with his chosen weapon (minimum 0). 3. Remember most spellcasters feats (schools of magic) are for when the ENEMY has to roll against YOU not when YOU have a roll IE Ray of frost YOU roll to hit .. FIREBALL they roll to dodge Evocation fet only affects fireball, Also make sure most of your "Spells" are buffers like Enlarge person, shield, mage armor, bulls str, mirror image. Players who are unsure whether they want to play a spellcaster or a melee combatant will find his access to both quite convenient. Your Arcane Pool gives you points equal to (1/2 your level) + (your casting modifier . Although it might not be suited that much for a new player. If he has levels in fighter, these levels stack. I think Arcane Tricksters will always be better than magus as their sneak dmg is pretty much always added to even their cantrips, get all the bell n whistle spells and if you go Scaled Fist Monk/Thief/Sorcerer you can have a trickster that can tank and flank with another melee. The Magus can cast three spells per day as if those were modified by the Extend Spell feat. Comme toujours avec ses classes un peu mi-chemin, il n'est pas aussi bon que ce. Note that these can be taken from the full Wizard spell list rather than the restricted list that a Magus normally draws from. Magi spend much of their time traveling the world, learning whatever If you only plan to use Agile weapons, you dont need Fencing Grace or Slashing Grace; there are a number of good Agile weapons, especially Rapiers. Blind Fight Ones to look out for melee is : Enduring blade, Bane blade, ghost blade, devoted blade so on. Proves. At 8th level, the magus's ability to cast spells and make melee attacks improves. A Sword Saint is proficient only with simple weapons and his chosen weapon. Building your character in Pathfinder: Kingmaker can be as complicated or as simple as you want it to be. Improved Critical This attack uses the weapon's critical range (20, 1920, or 1820 and modified by the keen weapon property or similar effects), but the spell effect only deals 2 damage on a successful critical hit, while the weapon damage uses its own critical modifier. Whenever he recalls a spell with spell recall, he expends a number of points from his arcane pool equal to 1/2 the spell's level (minimum 1). Crane Style A magus can only enhance one weapon in this way at one time. At 20th level, the magus becomes a master of spells and combat. The magus can expend 2 points from his arcane pool as a swift action to resolve all of his melee weapon attacks until the end of his turn as melee touch attacks. All trademarks are property of their respective owners in the US and other countries. Luckily there are some good ones. Mirror Image, Blur, Glitterdust, Effortless Armor (if Str-based, and you dont need it until level 7+) Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. At 5th level, these bonuses can be used to add any of the following weapon properties: dancing, flaming, flaming burst, frost, icy burst, keen, shock, shocking burst, speed, or vorpal. Level 1. As a Swift Action, a Magus can recall a spell that they have already cast, by expending Arcane Pool Points equal to the level of the spell. A magus may know any number of spells. At 19th level, the Magus learns 6 spells of Wizard levels 1-6 and adds them to his spellbook. dare to stand against. The Sword Saint has the following level progression: The Sword Saint may cast one fewer spell of each level than a Magus. At 4th level, the magus learns to use his arcane pool to recall spells he has already cast. But whenever I open the Abilities tab, I am overwhelmed with all the magus-specific abilities. Adding these properties consumes an amount of bonus equal to the If you don't mind the cheese, you can take a Monk dip with the Sword Saint to open up Crane Style. Disintegrate, Scirocco, True Sight. This stacks with other enchantments up to +5. Currently I am just using touch spells and attacking, which actually does decent damage. properties can be added. The magus can cast three spell per day as if those spells were modified by the Reach Spell feat. 17. A magus can cast only a certain number of spells of each spell level per day. If the sword saint confirms a critical hit, he can instead spend 2 points from his arcane pool to increase his weapon's critical multiplier by 1. normal arcane spell failure chance for arcane spells received from The more lore-friendly magus would be eldritich scion though. Pathfinder Kingmaker: Feats List (Effects & Prerequisites), Pathfinder Kingmaker: Kingdom Events List, Pathfinder Kingmaker: Valerie Builds (Tank, Dragon, Kinetic, Bard), Pathfinder Kingmaker: Throne Room Events List, Pathfinder Kingmaker Class Tiers Ranked Guide, Pathfinder Kingmaker Controls & Gameplay Basics, Con 14 (13 if Eldritch Scion, bump at level 8). This is in addition to other attacks. Vanish and Invisibility can be very handy for you, too, if you have the slots for them. Empower Metamagic Rod Power Attack isnt that good for you early on because you dont have full BAB, plus youll be incurring an extra -2 penalty from Spell Combat, but once you get Dimension Strike you can basically guarantee a full round of hits by targeting Touch AC, so this will be a good damage boost later in the game. At level 1 if you're a Strength-Magus. At 4th level, when a sword saint hits with his chosen weapon, he can spend 1 point from his arcane pool in order to maximize his weapon damage. At level 1, you can give your weapon 1 Enchantment point, giving it a +1. This allows you to cast a Touch spell and make a weapon attack to deliver the effect of the spell. Instead of the free melee touch attack normally allowed to deliver the spell, a magus can make one free melee attack with his weapon (at his highest base attack bonus) as part of casting this spell. Your email address will not be published. Each time a magus learns a new magus arcana, they may pick one of the following features. At 5th level, these bonuses can be used to add any of the following weapon properties: flaming, flaming burst, frost, icy burst, keen, shock, or shocking burst. Magus Eldritch scion Sword saint Eldritch Archer If you want a more complete text guide. Use whatever Finesse weapon you want, but I recommend using Rapiers or Scimitars. 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