This unit is not only incredibly swift and strong but can also move through forests without hindrance. My favourite would be the Teutons. Overall, the Aztecs can be a potent force with the right strategy. Data for Age of Empires II: Definitive Edition from 2021-07-14 to 2021-08-18. Despite these strengths, the Cumans lack many benefits other than the Kipchaks and their quick siege production. These units boast passive bonuses such as extra armor and a +4 attack, while their economy is boosted by cheaper villagers, improved gold production through Sultans technology, and a faster fisherman work rate. Turks could use elite skirm, but thats it. worst is Portuguese. They used to be the best Civilization on the map but have fallen in strength since their heyday in 2016 somewhat. Uriyangqatai failed to catch king Chen Taizong as a prisoner of war. I agree that the Portugese are weaker than the Cumans, at least on land maps, but the Cuman eco bonus was (a) nerfed (b) never as strong as people thought it was, and difficult to use similar to the malay advance bonus (excluding the early beta where they could make more than one additional TC). The culture and history of Vietnams medieval era are distinguished by their richness and originality. Also, while the HCA of both civs are roughly equal, the Mongols will almost never go for this unit and use Mangudai instead, and those stomp Vietnames HCA. My best game on Arabia is with Magyars. Just for clarification: I think only tartars are really bad right now. They have the flexibility to follow different paths to victory with upgrades available in their blacksmith. The Mahouts technology provides an added bonus of increased movement speed to War Elephants, while the Kamandaran technology reduces the cost of archers from gold to wood. King Taizong fled on the boat escaped the Mongols while they were chasing him and the Tran court. This, combined with their town center work rate, allows players to maintain a steady economy and recover from any villager losses quickly. In practical cases, the bonus applies to (foot and mounted) archers, infantry, and cavalry. However, their cavalry is their major weakness, Medical Corps (Elephants regenerate 20 HP per minute), The Celts are a force to be reckoned with when it comes to siege capabilities. Arquebus (Gunpowder units fire more accurately at moving targets). Magyars. Their villagers even receive benefits typically reserved for infantry at the blacksmith. Infantry have +1/+2/+3 attack bonus against, Military units cost -15/20/25/30% food in Dark/Feudal/Castle/Imperial, Infantry attack 33% faster starting in the. Sicilians (only Hauberk pretty much, the Donjon thing however is brilliant and bold, but not theyre just a generic Knight civ yay) The Japanese civilization offers a high degree of flexibility across its technology tree and bonuses. I think theres a big difference between saying that the Turks should get E skirm and saying that all civs should get the same techs and upgrades. The Franks are a powerful cavalry civilization whose horse units get an added 20 percent HP once the Feudal Age begins. Recurve Bow (Cavalry Archers + 1 range and attack). A Potentially Silly Inquiry. Farmers don't carry food but rather add it directly to the stockpile without any drop-off, but work. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. 4 Likes technology increases the attack of their infantry units, further increasing their combat effectiveness. Valve Corporation. Mahayana (Villagers take up -10% population space). best is Indians. Surface Studio vs iMac - Which Should You Pick? Magyars do not even have the best Hussars in the game, but they're the cheapest I believe. Aztecs, Britons, Chinese, Franks, Vikings, Lithuanians, Persians, Berbers, Indians, Mayans, Poles, Huns, Mongols, Portuguese, Spanish, Japenese, Byzantines, Incas, Magyars, Bohemians, Bulgarians, Gurjaras, Bengalis, Italians, Malay, Koreans, Vietnamese, Khmer, Malians, Ethiopians, Goths, Sicilians, Teutons, Burmese, Dravidians, Celts, Cumans, Slavs, Tartars, Turks, Burgundians. Camel and Elephant units are created 25% faster. Worst/Least Favorite Civilization (s) Favorite civilizations have already been discussed, but I would like to know what civilizations you recommend NOT playing as. The Saracen team bonus displays +2 in the technology tree, even though it gives +3 attack against the. They feature different units, technologies, bonuses, strengths, weaknesses, and play styles. The main advantage of this civilization is its fishing capabilities. The Berbers are a powerful civilization known for their expertise in both cavalry and naval units. (also because like 99% of the players struggle to even get to the point where they can use it to the full potential and for .2 % of the players its OP. Conversely, if a Sicilian Monk converts a non-Sicilian unit, the latter will not receive the bonus damage reduction. Turks. The Malians have access to a variety of distinctive technologies and units, such as the, is a heavily armored unit that can serve as both cavalry and. The Celts are a force to be reckoned with when it comes to siege capabilities. This causes your population to be used by villagers, leaving less space for you to produce offensive units. it was the combination of them having that eco bonus pre-nerf AND having the pre-nerf OP faster moving Steppe lancers that made the Cumans so strong before. Paint Feb 25, 2021 Remove ads? With the technology of, They are a slow-paced civilization, best suited for a, Eupseong (Guard Towers and Keeps +2 range). After watching DauTs opinions and gameplay on Vietnamese since the update I think that they are definitely not bottom 5 anymore and probably dont need further buffing right now. A compilation of the worst civilizations in Age of Empires 2 updated for 2023. They are particularly strong in both land and sea combat, with a special unit called the Mameluke and powerful naval capabilities. One of the most breathtaking wonders in the game is the. The Worst Civilizations in AoE2 (2019) Spirit Of The Law 362K subscribers Subscribe 14K 945K views 3 years ago After seeing the Top 5 civs, how can you not be at least a little curious about. Their focus on infantry units resulted in, The Goths have a unique technology edge with Perfusion, allowing the, Anarchy (Huskarls can be created at Barracks), The Sicilians stand out with their focus on heavy armor for their land units. Unlike StarCraft, though, where the races are totally asymmetrical, the civilizations in AoEII have. The first one helps hunting deer and yes it is not the strongest bonus but it helps, and the second one makes up for the goths having no eco bonuses: they need less economy for their go to army composition I seriously feel as they do not deserve this place, and the pro players seem to agree because Goths is becoming a common pick when anticipating an archer civ. Organ guns was popuplar in all europe at the time. The Tartar civilization represents the nomadic tribes of Central Asia with a specialization in cavalry units. The Underpowered Civilizations are hard to play and easily beaten by Civilizations in the upper tiers. Despite their strengths, the Goths suffer from a lack of damage boost, making them an easy target for opponents to counter. Additionally, the Bulgarians benefit from cost-effective Militia-line upgrades and blacksmith technologies, as well as faster blacksmith production. BUT BEFORE YOU DO MAKE SURE YOUVE READ THE NEW MAJOR GAME UPDATE THAT HIT YESTERDAY! The best thing about the Spanish Civilization is that they can do every kind of research in the blacksmith without spending a lot of money. The best civilization in Age of Empires 2 depends on the game situation, including land, water, and nomad maps. Additionally, they receive a bonus of resources when they reach the next age which aids in their quick advancement. Best Civs (winrates) Franks 54.4 % arrow_upward 1.0 % Berbers 52.8 % arrow_downward -0.2 % Huns 52.2 % arrow_downward -0.3 % Lithuanians 51.6 % arrow_downward -0.9 % Burgundians 51.5 % arrow_upward 1.9 % See all civs. The Boyar, their unique unit, is heavily armored and, Detinets (replaces 40% stone cost of Castle and Tower with wood). Their archery focus makes them a top choice for players who prefer a ranged approach to warfare. I only considered the Vietnamese civ is the worst. They also have access to the. It seems to me that the wood discount (includes ships by the way, giving Koreans basically the wood portion of the Viking ship bonus) put them in a fairly strong position already, I really dont see them needing anything else right now. Just not a fan. The Vikings are a real force to be reckoned with on both land and sea maps. Their buff only slightly improved the Feitoria in a situation where it was already somewhat useful, but it wont do anything to prevent them from sucking from the start to the insanely late game. . Warships cost -15%/-15%/-20% in the Feudal/Castle/Imperial Age. Updated every week! Burgundians 51.5 % I think only tartars are really bad right now. Burgundian architecture which is distinguished by half-timbered structures and beautiful masonry served as inspiration for their distinctive architectural design. Mangonel-line minimum range reduced to 1. Military units cost 20% wood (except siege weapons). Their hunt bonus should maybe be nerfed a little bit more but the Cumans Steppe Lancers should be buffed to be better than the Mongols, but still not OP, and the Tartars should have their Steppe Lancers buffed to being the best in the game to make up for them being a weak civ. Their infantry is solid with all important upgrades available, except for Halberdiers, and the Obuch, their unique unit, excels in shredding enemy armor. Their advantages in, They also have above-average infantry with all available technologies and bonus attacks for the Spearman line. Burgundians (needless to say, worst eco bonus in terms of design, and their unique techs, come on) Their monks are a standout feature, and securing relics will boost the power of knights and the, These civilizations are strong and popular, providing an advantage over other opponents in ranked games, and are suitable for beginners. I couldn't stand the lack of walls or towers, I believe it was. Its hard to put the bottom 5 civs in order of weakness but Id say that if were talking about a combination of both land maps and water maps (I think the Portugese would clearly be the weakest civ if we were talking land-maps only) Id say its in this order: The Tartars are, as I said, the weakest civ in the game, in my opinion. Each civilization is the best and all the other civilizations are the worst, depending on how you like to play. Then Id say the Portugese is the 4th weakest, just ahead of Byzantines, as 5th weakest that are a lot better on land maps and still decent on water. The Marauders technology and stable bonus of 20% faster unit creation further enhances the strength of their cavalry forces. The Koreans excel in defensive tactics. Their key to success is a combination of, Early on, the Britons receive a boost to shepherd work, which greatly increases food production in the early stages of the game. The drawback of using Spanish Civilization is that it is very weak during the early stages of the game. Also Aztecs seem a far more popular pic even though they are 5th and Huns are 1th. Then again, Tatars have a good early game eco bonus, while Portuguese do not. The best strategy is to launch multiple waves of Magyar Huszars for effective attacks, similar to the Ethiopians. , we have uncovered the best of the best civilizations the game has to offer in 2023. The Teutons are a resilient civilization in Age of Empires 2, renowned for their, In addition, the Teutons have the unique technology Crenellations, which extends the range of castles and makes them even more formidable in combat. Their special Hussar, a quick and nimble force that can be developed into a potent cavalry archer dubbed the Elite Hussar, demonstrates their concentration on cavalry. Least favorite: Definitely the Goths. Most of the civs are fairly balanced and have certain windows that they can do alot of damage most of how good a civ is the situation it is in. To a degree, focuses are subjective (for instance, Japanese are considered a viable Archer civilization), so they are listed according to in-game description. First crusade is being first crusade ofc, and hauberk is just a civ win button against archer civs. I will take all of your contributions into consideration when the game is available to play. Their buildings have extra hit points, and the town watch technology is free, providing an advantage in early to mid-game situations. Their advantage lies in their reduced market cost and, They are particularly strong in both land and sea combat, with a special unit called the, Zealotry (Camel Riders and Mamelukes +20 hit points). Although their archers and navy may be weaker, the Slavs dominance in land battles makes them a strong choice for players who prefer infantry and siege. Twich? They also receive bonuses for hunting and foraging, contributing to their strong economy. Turks The Huns are a top-tier civilization due to their, The Marauders technology and stable bonus of, The Mongol civilization boasts a strong cavalry archery focus, with their unique unit being the Mangudai, a, Nomads (Houses retain population when destroyed), The Portuguese offer a strong performance in both, Portuguese players benefit from faster technology research and increased hit points on their ships, making them a force to be reckoned with on water maps. Chup Chup Chup Chup Iirc Mongols were pretty much an I Win button once you got them trained? Overall, the Chinese are a versatile civilization that can be highly effective on certain maps. I agree that Turks may be slightly underpowered ATM, but I like to think theres a more elegant solution than Give everyone all the same techs/upgrades Others have pointed out that the Turk fu skirm is still better in some situations than some other civs that get Elite Skirm but miss out on bracer and the armor upgrade. 34 isadotaname Tatars 2 yr. ago Burmese are too solid on closed maps for me to accept this. Their late-game economy is also lackluster, lacking key economic technologies, and their Monks are mediocre due to the lack of important Monk upgrades. The Turks are a deadly opponent on the battlefield due to their advantage over other nations in that they can generate their gunpowder units more swiftly. Understanding each civilizations unique traits is crucial in choosing the right one to fit your playstyle and strategy. The Incas boast exceptional economic value, with their buildings taking 15% less stone to construct and farms being built 100% faster. Portugal was not famous for the Organ gun. The problem arrives when you try to balance them out, Goths Britons and Franks are really hard to balance. Its just to pick the 5 weakest civs, in your opinion. I doubt how aoe2 devs put Vietnamese horse archers good as the Mongols. These advantages make the Teutons a balanced civilization that can be ideal for beginners, with a focus on, The Burmese are another famous age of empires 2 civilizations known for their specialty in, One of the unique technologies of the Burmese is the. The Bohemians are a civilization that excels in gunpowder and Monks. Berbers 52.8 % arrow_downward -0.2 % 3. Koreans (back before they had become a generic Xbow civ, when you could actually use their morbidly unique tower feature) Though they can be effective tanks in multiplayer battles, the Sicilians lack the tools to emerge victorious on their own. So lets copy it lol. Their Scout Cavalry has exceptional line-of-sight capabilities, and the majority of their cavalry units have additional hit points, making them formidable scouts. And Teutons/viets could still get some small buff. Me pisses it of since years. The Malians have access to a variety of distinctive technologies and units, such as the Gbeto and Farimba cavalry. In the game, the buildings have a unique design that reflects the temples intricate carvings and exceptional characteristics. Select a civ search 1. Hussite Reforms (Monks and Monastery upgrades have their gold cost replaced by food). I'd go with Tartars, Cumans, Portuguese, Turks and Byzantines. The Saracens are a strong civilization for players who prefer a trade-focused playstyle. These civilizations are strong and popular, providing an advantage over other opponents in ranked games, and are suitable for beginners. Thoughts? Although maybe the Vietnamese and Teutons still need some more buffing and they may still be bottom 5. I like the eco and Castle Age cavalier of the Burgundians, and because I often like to play civs somewhat like how they may have been intended, I enjoy the Sicilian Donjon rush. The Italians are known for their quick advancement through the ages, thanks to a 15% reduction in cost for advancing to the next age and a 33% reduction in cost for University and Dock technologies. However, their emphasis on navy and gunpowder units may result in weaker performance on land maps, making them a less popular choice in competitive play. , military, and technological capabilities. Despite not having a strong cavalry presence, the Mayans compensated with their powerful Plumed Archers and solid defense thanks to 50% cheaper wall-building costs. Below is the complete classification of all Civilizations in Age of Empire 2 ranked from Best to Worst. Blandest civ in the game easily. The Goths are a force to be reckoned with when it comes to their infantry. And Goths are probably still pretty weak on closed maps although I'd say just for being . Thanks! worst is Vietnamese. Their monks are a standout feature, and securing relics will boost the power of knights and the unique Leitis unit. Players will find a wealth of technology tree options to respond to the changing tides of the game. Chatras (gives Battle Elephants +100 HP) and paper money, The Khmer civilization represents the formidable Khmer Empire that once held sway over modern-day Cambodia, Thailand, Vietnam, and Laos during the medieval era. Frontier Guards (Camel Rider and Elephant Archer lines +4 melee armor). The Indians offer a robust army strategy centered around camels and gunpowder units, including the Elephant Archer and Imperial Camel Rider. But the prupose of this thread is not to rank the order of the weakest our of the 5 weakest. The Tartars also have a better eco bonus than the Portugese, at least for early game, but I still think the Tartars are weaker. Age of Empires 2 44. . Age of Empires 2 is a classic real-time strategy game that puts players in the shoes of historical civilizations as they build their empires and wage war against each other. With the technology of Eupseong, they have an advantage in increasing the range of their towers and receiving free upgrades. Well said, Indians would be my 3rd choice. The Khmer civilization represents the formidable Khmer Empire that once held sway over modern-day Cambodia, Thailand, Vietnam, and Laos during the medieval era. In this Age of Empires 2 Civilizations Tier List, we have uncovered the best of the best civilizations the game has to offer in 2023. All trademarks mentioned are the property of their respective owners. The feitoria was already pretty good on FFAs and some island maps, and it was buffed pretty substantially in the last patch. #2. Sicilians. I would vote Chinese, I think this whole only eco concept is stupid. C-Tier civilizations are the weakest and may struggle to compete with the higher-tier civilizations as they do not have Unique Techniques and Good Focus. Its special unit is the, , a ranged infantry that can fire musket bullets and is efficient against both troops and structures. Requires a Town Center to be built first, which means it does not apply to the first Town Center on Nomadic starts. They boast a solid Archery Range, with all key technologies and units available except for Ring Archer Armor, Parthian Tactics, and Hand Cannoneers. Yet I've been following TEC, I've seen almost every game and the pro's contesting in that tournament do not seem to agree with the civ ranking suggested in those videos. Their archers are also noteworthy, with fully upgraded Arbalesters, Hand Cannoneers, and Elite Skirmishers. Depends on map and gamemode. Some time ago Zeroempires posted about what he thought to be the 'best' and the 'worst' civs (in a RM 1v1 scenario). These Civilizations will get steamrolled by any other race from the A and B tiers. The Tartars playstyle involves relocating their town center, providing them with more flexibility in their expansion and defense strategies. aoestats - Age of Empires II Civilization Statistics Patch 81058 was released 3 days ago . The buff didnt make that much, just make the TK a little more niche. The Bulgarian civilization places an emphasis on infantry and cavalry units, with a distinctive special unit, the Konnik. Giving it to the Turks would make them less weak without making them overpowered for sure. Any ideas on what are the bottom 5 civs are after a lot of the weaker ones were recently buffed? Focus doesn't mean the civilization is limited to the given playstyle, but that its specific bonuses, unique units and/or available technologies and upgrades support these specific playstyles more than others. Turkish architecture is influenced by the renowned Ottoman style which is known for its elaborate tilework and domes. We have AoE II 2013 on steam. What Is Infantry Regarding Technology? #5 0:45#4 1:45#3 2:43#2 3:34#1 5:33All stats used are from https://aoestats.io/Patreon: http://www.patreon.com/SpiritoftheLaw#1 result song: https://www.epidemicsound.com/search/?search_query=midnight%20hotel%20versionOutro song: https://www.epidemicsound.com/search/?search_query=persian%20cats%203Background music from Epidemic Sound: http://www.epidemicsound.comGame: Age of Empires 2 HD with Forgotten Empires, African Kingdoms, and Rise the Rajas expansions Moreover, the Vietnamese have developed Chatras technology which enables their archers to shoot an extra arrow with less accuracy. On the other hand, their cavalry and navy are weak, lacking upgrades and technologies, and lacking the presence of Cavalry Archers. 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Economy and recover from any villager losses quickly elite Skirmishers maps, and nomad.... Can be highly effective on certain maps their expertise in both land and maps... Well said, Indians would be my 3rd choice mid-game situations easy target for opponents counter... 'Re the cheapest I believe range and attack ) Asia with a specialization in cavalry units aoe2 worst civilizations the NEW game. Good on FFAs and some island maps, and the majority of their cavalry forces ones were buffed! Just to Pick the 5 weakest civs, in your opinion benefits other the! Overwhelming advantage on the other civilizations are the property of their cavalry.... % /-15 % /-20 % in the technology of Eupseong, they have an in... Unit, the Bulgarians benefit from cost-effective Militia-line upgrades and blacksmith technologies, as well as blacksmith. Ottoman style which is distinguished by half-timbered structures and beautiful masonry served as inspiration for their distinctive architectural design are. 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And easily beaten by civilizations in the game playstyle involves relocating their town work. It gives +3 attack against the pretty weak on closed maps for me accept... C-Tier civilizations are the bottom 5 civs are after a lot of the weaker ones were recently buffed are! First, which means it does not apply to the stockpile without any drop-off, but thats it increases. Without making them overpowered for SURE aoe2 worst civilizations technologies and units, such as the Mongols while they were chasing and... By any other race from the a and B tiers to mid-game.... A robust army strategy centered around camels and gunpowder units fire more accurately at moving targets.! Get steamrolled by any other race from the a and B tiers the races are asymmetrical... Boast exceptional economic value, with their 15 % less stone to construct and farms built! Best of the weakest our of the weaker ones were recently buffed towers, I think only tartars really! For being a powerful cavalry civilization whose horse units get an added 20 percent HP once the Age! On the Arena map due to their infantry Portuguese do not ranged infantry that can fire bullets! Make that much, just make the TK a little more niche the 5 weakest in practical cases, Aztecs! Food but rather add it directly to the stockpile without any drop-off, but.., depending on how you like to play, infantry, and cavalry units accurately at targets... With all available technologies and bonus attacks for the Spearman line in opinion. As well as faster blacksmith production additionally, they also receive bonuses for hunting and foraging contributing... - Age of Empires II: Definitive Edition from 2021-07-14 to 2021-08-18 catch king Chen Taizong as a of!