More information about Double magic is below. Az n jelenlegi tartzkodsi helye kzpen van. Of course, this list is here to help out as well, by singling out which spells are the best for junctioning and for what stats they have the best synergy with. (Thanks to Mr Hangman for pointing this out.) Final Fantasy VIII is an inconsistent remaster. Junctions magic to characters Elemental Attack. Minl ersebbek . Throwing out stuff like limit breaks as if theyre regular attacks is probably the coolest thing you can do in the game. Magic dictates how much damage your spells (as well as certain limit breaks) deal to enemies. Sets 3 Party and/or Character Abilities to a character. Even Omega Weapon, the strongest enemy in the game, is not immune. To start Junctioning, go to the main menu and select Junction . Stranger of Paradise: Final Fantasy Origin Walkthrough, A page describing the Junction Feature from the game Final Fantasy VIII (FF8, FF VIII). By collecting magic from items, draw points and enemies, the player can junction their magic stocks to their attributes via Guardian Forces to grow stronger. Ez a weboldal stiket hasznl, hogy a lehet legjobb felhasznli lmnyt nyjthassuk. Adds 60 to Magic, but drops Strength by 30. Pokmon Masters EX: Complete Beginners Guide + Tips, Epic Seven: Complete Beginners Guide (Tips + What To Do First), Best 90s Hair CC for The Sims 4 (Guys + Girls). To equip magics, select Junction, then Magic. Meteor is a rather interesting non-elemental spell that works best for mid-game, since the variance in damage output matters far less at that point in the game. Ultimecia's EX Mode is to junction Griever. Game8 - Your Go-To Platform For All Game Walkthroughs and Strategy Guides. It is the process of Equipping GFs to your party members. Players need to pay attention to Cactuar, GIM52A, Iron Giant, Sorceress, Tri-Point, and Vysage to obtain them. On the Junction Menu, select the Junction System, then GF to choose from all the GFs you have obtained in the game. This thread is archived . With that much power, in addition to the weapons and strength boost support abilities, youll be doing 9999 damage with every swing. Meltdown is a spell that applies VIT 0 to an enemy, so in an ironic way its perfect for the stat. The glitch was fixed in the western localizations. This section details various Junction effects. Hasznlja a meteoblue idjrs-elrejelzseket reklm s nyomkvets nlkl. Just ahead of it are Ultima and Triple, which are far better used for other stats, making Tornado by far the best substitute. It adds an additional 80 points to vitality which is super substantial and helpful, keeping you safe in battle. numbers shown in green indicate that this monster's magic is significantly above average, while numbers shown in red are significantly below average. Tovbbi informcik: Adatvdelem s felhasznlsi felttelek. The system can store 32 different forms of Para-Magic with a stock of up to 100 charges of each spell. With its high curative powers, naturally, this spell is harder to find. At its core, Regen bestows healing over time to allies. Az eltrs a hmrskleti grafikonon bell sznezett. As long as that card is removed from the game, the Forward is now considered "Junctioned" and gains various abilities that differ for each card. Spells can also be cast via the Draw command by choosing Draw Cast, but these will have very high damage variance: Manage all your favorite fandoms in one place! Az eltrs a hmrskleti grafikonon bell sznezett. Having 100 is the max, so you should try to keep junctioned magic at this level. The command is sealed if the user is silenced, or in Ultimecia Castle until the party unlocks it by defeating a boss. But Holy has another excellent use, as it junctions well with ST-Def and gives the character 40% resistance to Death, Drain, Confusion, Zombie, Sleep, Curse, Berserk, and Poison. Magic is used for junctioning. Providing functional support by either inducing its many effects or making a character immune through elemental junctions, Pain acts as strong magic to junction across numerous stats. Of these, Gayla are significant, since they also supply Mysterious Fluids via Mug or dropping. Just as its name implies, this is the ultimate magic. The best support magic is working double-time as it junctions particularly well to both Luck and Strength. To equip the command, the party member must equip a Guardian Force that knows the Magic command and set it in the character menu. Once you have equipped a GF, you will notice some of your stat labels will turn white. Inflicts Darkness, Silence and Poison on the target. To know more about stocking up on magics, see our guide on how to draw in the link below.Draw | Final Fantasy VIII. Final Fantasy VIII's growth system is all about junctioning, which is attaching spells to your various stats to increase them. And Luck is particularly hard to find a match for, so this spell is even more valuable. Each character has a magic spell inventory that can store 32 different spells, each as high as 100 units. Video games, movies, TV shows, cartoons, anime, toys, comics, and so much more. You can find plenty of Ruby Dragons on the Island Closest to Hell (more information on the Island is below). How to Obtain: Get some Dragon Fins from Grendals on the Galbadia Continent and refine them using Diabolos Time Mag RF for 20 each. Increases parameters while equipped. Inflicts damage equal to 25% of the target's current HP on one target. To use command abilities in battle (and in the case of Draw, in the field), characters require them to be junctioned. And while any spell can be junctioned on any stat, the system best works when you discover which spells correspond best to which stat. Type. The best bet is to always select Atk. Featuring the ability to drop a target's Vitality and Spirit to 0, Meltdown obliterates defenses by rendering targets completely vulnerable to magic and physical attacks. Inflicts extreme non-elemental damage on all units in the targeted party. However, this spell also serves another purpose, as it's excellent for Vitality boosting with the second-highest boost behind Ultima. Name. Junction is a game mechanic possessed by Final Fantasy VIII character cards. You can Junction both magic and GFs to a character and both of these things are heavily intertwined. Different types of magic have different effects when junctioned. You can help the Final Fantasy Wiki by, Do Not Sell or Share My Personal Information. In true Final Fantasy tradition, there are tons of spells at play in Final Fantasy 8. Gyr-Moson-Sopron, megye (county), northwestern Hungary. Although Siren has the Mag Bonus ability and is better-suited for the Healer, stick her on the Fighter for now to get better Junction coverage. We could not find the message board you were looking for. Ultimate Walkthrough Wiki, Hyrule Warriors: Age of Calamity Walkthrough Wiki, Grand Theft Auto V (GTA 5) Walkthrough Wiki. Move the cursor over and select the Auto option (after you have junctioned Guardian Forces to the character). Removes all negative status ailments from one target except. As its name suggests, Haste boosts its target speed for a particular duration. Inflicts moderate Ice-elemental damage on one target. Some spells can be cast via other means than the Magic command, including Selphie's Slot and Rinoa's Angel Wing Limit Breaks (the spells are not used from the spell inventory), or via Stone-type items. When cast by an especially talented magic user, the damage output is incredible and made better by the fact that it hits all enemies. The Junction system is not based on the traditional specialization of weapons and armor in a typical Final Fantasy game, and because in general enemies' scale to the player party's level, simple leveling up does not help gain an advantage. Junctions magic to Status Defense. The player can upgrade stats and/or attack/resistances by attaching magic to the attributes provided a GF junctioned to the character has learned the corresponding Junction ability. The player must acquire some spells by drawing them from enemies and draw points, or by refining them from items. Compared to other spells on this list, Reflect is not as hard to obtain (though it is one of the greatest). However, only magic (attack and defense) that can induce status change can be junctioned. The stat increase is dependent on the quantity stocked as well. The spell also enhances Luck nicely, tying with Aura for second and only behind Ultima. As the party's stats rely on optimizing junctions, knowing the finest magic for junctioning can completely change a character's effectiveness, thus improving the player's experience. All rights reserved. The game's original Japanese version has a Junction glitch that lets the player junction the same spell to more than one stat. Tudjon meg tbbet idjrsi piktogramjainkrl s jelentskrl, Csapadk (mm) / Csapadk valsznsge (%). Related: Final Fantasy 8: 10 Things You Didn't Know About Rinoa. Through junctioning, Para-Magic can grant its users near-superhuman abilities, such as increased speed and strength, and being able to use magic. Characters with Reflect cast on them are temporarily immune to magic attacks, reflecting any magic cast back at the caster. Triple is a spell that allows characters to cast three spells in a turn. Laugh off Meteors and Ultimas like theyre pitiful Fires and Blizzards. And while any spell can be junctioned on any stat, the system best works when you discover which spells correspond best to which stat. Each different magic in the game has a different impact on which ability you junction it to. Casting as many spells as possible is always a welcome damage boost to any situation. Because of the exponential difference between the two spells with the best stat boost when junctioned to Hit (Triple with a 150 bonus vs. Ultima's 60), the strategic choice would be junctioning Triple to Hit and allowing Haste or Ultima to cover Speed. Due to its junctioning capabilities, it's no surprise that Ultima is hard to obtain, and knowing all places it can be found will aid any player. Inflicts non-elemental damage on the target and heals the spellcaster by the same amount or less, depending on status resistance. Most of our users have probably already noticed the latest website design and usability improvements. While not able to draw Reflect from, Anacondaurs are the enemies that provide the best chance for obtaining Dragon Skins with their high drop rates. If you buy something we may get a small commission at no extra cost to you. Aura is perhaps one of the hardest spells to obtain. How to Obtain: Ultimas can be drawn from an invisible draw point outside the Shumi Village and while thats recharging between draws you can go get more of the spell on the Islands Closest to Heaven and Hell. These side quests are generally listed in the order that they can be completed during a regular playthrough. The main system that increases a character's potential in Final Fantasy 8 is the Junction system. Junction Titan and Junction Shiva are abilities used by Eden's Promise in Eden's Promise: Eternity It uses them to draw upon the Warrior of Light's memories of Titan and Shiva, granting it their abilities. In her EX Mode, in addition to the standard Regen status and increased probability for critical hits, Ultimecia gains the special attack Time Crush, which stuns opponents for several seconds upon a successful execution. Final Fantasy 8 Deserves A Comeback Outside Of Games, Final Fantasy 8's Opening Few Hours Are Painfully Bad. Hits ten random units in the targeted party for random damage. You can draw Triple magic form draw points on the Island Closest to Hell (more information below) or you can refine 10 Double magic into 1 Triple magic. Siren's L Magic-RF ability can turn Regen Rings (easily Mugged from Torama in Esther City) and Phoenix Spirits into Full-Life as well. Whether this is an Attack, Healing, or Indirect spell, The element of the spell; the damage dealt by the spell is affected by the target's vulnerability to that element (damage spells with no element are non-elemental and always deal normal damage), The status effect inflicted or removed by this spell; hover over a "Multiple" status row to see the specific status list, The relative damaging or curing power of this spell, The number of hit points gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of strength gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of vitality gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of magic gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of spirit gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of speed gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of evade gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of hit gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of luck gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The percentage of status attack gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple status row to see the specific status list, The percentage of status defense gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple status row to see the specific status list, The percentage of elemental attack gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple element row to see the specific element list, The percentage of elemental defense gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple element row to see the specific element list, A modifier to the difficulty of drawing this spell; spells with a higher draw difficulty will generally yield less stock per draw, and are more likely to have a draw fail altogether. 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