Of the top of my head I want to say Cids weapon is the wyvern Lance? Each ultimate weapon has a unique damage formula. Only Cloud and Cid have weapons that offer Triple Materia growth. Materia levels up as it is used, to a maximum of Level 9, but higher levels do not award stronger spellsFire and Fira, for example, are different materia and Fire will not become Fira as it levels up. The Golden Amulet doubles the amount of License Points earned in battle. Making me wanna start another play through now.. ( ). Gotta rep that four slots, apocalypse setup all game until the boss fights. Equip Cloud with the triple growth, 3 materia slot Apocalypse sword. Scimitar. N.B. Only one character needs to equip it to double the CP intake for all active and reserve party members. Overdrive AP can be customized to a weapon with ten Door to Tomorrow items. Most of Barret's weapons are long-range, meaning they can hit enemies that are "out of reach" and do the same damage in the back row as in the front row. ABP Up is an ability learned from the Oracle class (only in the GBA and the now defunct mobile and Steam versions). This makes them best suited for leveling up your Materia as quickly as possible. All ultimate weapons, except for Aeris's Princess Guard, have zero Materia growth. Do Not Sell or Share My Personal Information. This table lists all of the armor in FFVII. All weapons can be upgraded to have 6 materia slots, but armor can have a varied amount of slots, so pick whichever has the most. Materia Selling Guide (make loads of Gil), here you can find out a lot more about materia. When your party first splits, send Tifa down the right path and take Cloud down the left path. Not all weapons can be bought in stores and sell prices are calculated as half the buy price. In "Episode INTERmission", AP Up is an unlockable ability in Yuffie's weapons, which boosts AP-yield for all equipped materia, even those on Sonon. Magic: +51. Shuriken (throwing weapons) are the primary weapon of Yuffie Kisaragi. After the previous few FF games, FF7's armor selection is spartan and simplistic. The Calendar Bonus also returns granting +3 AP at maximum potency. The Wizard Bracelet is nonetheless an excellent option if you do come up with a materia setup that requires that many materia - here you can find out a lot more about materia. Defense 82, Defense %0, Magic Defense 74, Magic Defense %0. Triple Growth: Apocalypse Scimitar Only Cloud and Cid have weapons that offer Triple Materia growth. It is also possible to obtain 3 of the Imperial Guard armor by picking up 2 in the N. Cave and winning one from the boss in the final Fort Condor battle (you must fight him with your level high enough, or you will only receive a Shinra Alpha armor), but the Imperial Guard armor isn't really great. AP Up Materia is a support materia that doubles the AP-gain of the linked materia. Grab the remaining fly and use it on the hanging plant on the left side of the lotus flower. number of slots times growth, from least to greatest. All characters have at least two weapons with double Materia growth. The only Magic Materia worth putting on a Double AP weapon/armor are Restore, Lightning, Comet, Contain, and Ultima. Up Materia), so this sequence is great for farming gil, Exp, as well as AP, all at the same time. Equipping armor will affect both your physical and magic defense. The fastest and most efficient method to farming AP involves playing Chapter 16 repeatedly up to the point where you enter the Shinra Building. Sephiroth is only ever seen using one weapon, the Masamune. Rising Sun Plus Barrette JP Boost is a support ability that increases the amount of JP earned in battle by 50%, which can be learned for the Squire for 200 JP. Final Fantasy Wiki is a FANDOM Games Community. If you want to look up a specific armlet by name, try changing the sort option to name, or the number of entries per page to one. If you need help leveling up materia, read on to find out more! Two new accessories, the Diamond Studs and Diamond Necklace, grant +100% and +200% AP, respectively. It is okay to be taking more damage, since this helps you use more limit breaks. Can be obtained after fighting the boss at the Fort Condor (before getting Phoenix). View 1 more guide for this achievement. Details: Cloud's Ultimate Weapon. It is obtained by taking 5000 steps with the pedometer materia obtained in "In Search of Hope" near Aerith's house in the Sector 5 Slums. A growth rate of "Nothing" means materia will not level up if equipped to that armor. Most of her weapons give bonus critical. You should make every attempt to use weapons that offer Double or Triple Materia Growth when you find them as long as they do not impact your characters overall Attack Power too heavily. The Materia that you pick up and equip throughout the game can grow and level up just like your characters. Use it to close the ill-looking lotus flower nearby. AP Up is also available from "Mastering Fort Condor" and found at the end of "The Hunt Continues". Time to go down to North Crater and grind. When you reach the bottom of the Crater, rather than talking to any of your party members, head straight back up the Crater again. Steal it from her. For more information on how to level up your Materia by the most efficient means possible check out the Leveling Your Materia section in the Tips and Tricks Area. The armor's "Defence" stat indicates how useful the armor is at reducing damage from enemies' physical attacks - higher numbers are better. Buy From: Mideel (Weapon Shop), Mideel (Hyperactive Kid - Second Choice, disc 3), Buy From: Midgar (Weapon Shop in Sector 7, disc 1), Exchange for Item Coupon A in Shinra Tower, Buy From: Midgar (Weapon Shop in Sector 5), Midgar (Weapon Shop in Wall Market), Buy From: Midgar (Weapon Shop in Wall Market), Kalm (Weapon Shop), Junon (Item Shop in Outer Area), Buy From: Junon (Weapon Shop 4 in Inner Area, discs 2-3), Costa Del Sol (General Shop), Buy From: Costa Del Sol (General Shop), North Corel (Weapon Shop), Buy From: Bone Village (Head Excavator - Second Option), Buy From: Rocket Town (Accessory Shop, disc 1), Rocket Town (Item Shop, disc 2), Buy From: Rocket Town (Item Shop, disc 2). For Command Materia, most don't need to be mastered. Each character has a few Double growth weapons, and Double growth armor can be bought at Bone Village. For example, leveling up a Restore Materia will gain you access to the new spells listed under the Ability list section in the example screen below: Some Materia, such as Ultima Materia and Shield Materia, need to be leveled up to at least Level 2 before you gain access to any abilities at all (which, in the cases of Ultima and Shield Materia, are definitely worth investing the time to grow as the spells you receive once they level up are very powerful and very helpful). Double AP can be customized onto weapons with 20 Megalixirs. One in the Ancient Forest. There aren't too many super great methods of grinding AP in the beginning either, so the best advice is just to progress through for now. The Ziedrich armors that you can steal from Rude are also of interest as they have very high Defence and Magic Defence as well as decent Defence % and Magic Defence %, with Elemental Defence being the icing on the cake the only problem is the Ziedrich requires a more spartan materia setup as it has 0 materia slots. The following extra features are included: 3x speed mode. This website uses cookies. The more MP Red XIII has, the more damage this does. The character's ultimate weapons will not have any growth though, so only put mastered. Key to Success can be acquired in chapter 5 in Tobli's house in Guadosalam and if the player finished the Moonflow missions, but not the chapter 3 Mt. http://www.neoseeker.com/forums/1169/t2108984-theory-craft-best-magic-in-ffvii/ If you want to farm AP from the start, we recommend taking on the Odd Jobs. An item called "Masamune Blade" can be won at the Speed Square, however, it is just an extra, technically not even a weapon. The ability can be learned from Stardust Rod, Green Beret, Diamond Gloves, Silk Robe, Brigandine, Diamond Armor, Cachusha, Ribbon and Lapis Lazuli. | FF7 Remake with us! Well, I went digging around and found out that I had a cloud save from last year so I overwrite my file and turns out, I had 3 files.. one was right before Ancient Temple with Aeris, one was at Mideel with Cid as the leader, and one with Cloud right at Northern Cave (without beating the final boss and Ruby and Emerald). Proceed to the bottom of the Crater again. Certain armor also have special effects, such as being resistant to certain magical elements. The only Magic Materia worth putting on a Double AP weapon/armor are Restore, Lightning, Comet, Contain, and Ultima. Instead of the Overdrive gauge being filled when the criteria set by the character's Overdrive Mode is met, the player will gain AP. Most of these weapons . You can use a similar glitch to get teammates to give you other items; again this only works when you first descend the N. Cave, and NOT in more recent versions of the original Final Fantasy VII. Do you have a question about this achievement? The Wizard Bracelet armor has 8 linked materia slots; but in my humble opinion the high Defence % and Magic Defence % of the Mystile compensate for the loss of 2 materia slots when compared to the Wizard Bracelet armor. In order for us to make the best articles possible, share your corrections, opinions, and thoughts about Madam M Massage | Which Hand Massage Course Should You Choose? Because they're quite fast to master and give lots of Gil when sold. Wizard Staff Hades is also good to combo with Added Effect, on armor to mimic a Ribbon or on a weapon to add status. This weapon does more damage when Cloud has high HP so keep his HP as high as possible. Explaining how to get every single FF7 achievement and answering any question related to them! I used the W-Item glitch to knock out the magic pots I needed. Triple AP is only found on Cid's Scimitar and Cloud's Apocalypse . (You could even use rubber bands to hold your two sticks in one direction to keep your character moving while you waitbut don't blame us for any controller issues!). This armlet has 2 double slots and 1 single slot, normal growth. Motor Drive You can instantly clear the first mission against the group of bugs with a quick triple slash, and the rest can be completed almost as easily with a combination of Cloud using Firaga, and Barret. Manage all your favorite fandoms in one place! It is also possible . The Final Fantasy VII Remake weapons are largely a collection of weapons from Final Fantasy VII, with updated names, and with a new weapons system. Yuffie's weapons are long-range, and thus can hit "out of reach" enemies and deal the same damage in the back row as they do in the front row. 4-point Shuriken Description: Long range weapon. White M-phone (24,798 with the Exp. Finally, the Escort Guard and Minerva Band can be great options as you get 6 linked materia slots and superb elemental defence. http://www.neoseeker.com/forums/1169/t2108984-theory-craft-best-magic-in-ffvii/. Each Magic Pot you kill will net you 1,000 AP and each Mover is worth 600 AP. Final Fantasy VII Armor After the previous few FF games, FF7's armor selection is spartan and simplistic. Crisis Core -Final Fantasy VII- AP Up, AP Up+ and AP Up++ are independent materia that let Zack's equipped materia gain more AP. Ability to turn battle encounters off. As you play through the game, you will obtain new armor. How do i edit the article because this isn't right. Cait Sith's weapons are not used to actually strike an enemy, but to command his Mog, but their Attack Power stat still counts toward the damage dealt. The Diamond Ring accessory increases the AP the player earns in battle by 300%, but has a 100% break rate. "Magic Defence" is an indicator for how well the armor reduces damage from magical attacks; again, higher numbers are better. , while others are lucky enough to acquire triple growth weapons. When reporting a problem, please be as specific as possible in providing details such as what conditions the problem occurred under and what kind of effects it had. Can You Play FF7 Remake on Xbox One, Switch, and PC? Once you find an alternative weapon to equip, you can swap between . Force Stealer Cids Scimitar can hold 2 Materias and have Triple AP. Red XIII's weapons are not visible in battle and there are no models for them in-game. Weapons whose price is 0 (found only) can be sold for 1 Gil. It is possible to obtain 3 Mystiles, allowing you to equip one to each of your party members in the standard team of 3. When any three pieces of diamond equipment are worn, they activate the the Dazzling Diamond Combination, double AP earned. Its growth and ability to level up is dependent on how much AP you earn after each battle (which is listed as one of the line items on the conclusion screen). Some weapons cannot be sold at all. Official Final Fantasy VII Strategy Guide, Final Fantasy VII 10th Anniversary Ultimania, Do Not Sell or Share My Personal Information. AP Up, AP Up+ and AP Up++ are independent materia that let Zack's equipped materia gain more AP. Damage is determined by the portion of Tifa's Limit gauge filled, multiplied by her Limit level. Certain magical elements playing Chapter 16 repeatedly up to the point where you enter Shinra. Defunct mobile and Steam versions ) the GBA and the now defunct mobile and Steam versions.. % and +200 % AP, respectively, Switch, and double growth weapons the Diamond and. The AP-gain of the lotus flower nearby Shinra Building pick up and equip throughout game. The lotus flower nearby determined by the portion of Tifa 's Limit gauge filled, multiplied by Limit! 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